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Resident Evil 3 | Open Beta


Another Resident Evil title has just opened for beta testing by Capcom. I caught wind of it the other day on Twitter and had no idea it was even in the works and what's more, it's a multiplayer game and comes packed with the Resident Evil 3 Remake out on the 3rd of April.


The game is a 1 vs 4 survivor/escape game where you and four other goons are put against the so "mastermind", whose goal is to stop you from escaping. The mastermind is another player who is able to view the progress of the survivors using security cameras littered around the map and place traps and creatures using a deck of cards that have nice, or not so nice, pictures denoting what they do. The cards range from, spawning zombies to weaponising the current camera you are looking through, isn't it nice to be able to shoot at an unsuspecting person, whilst they are trying to fend off a zombie that you placed just a moment before?

 The survivors, who you will most likely control 90% of the time because people will almost certainly want to play as the mastermind, have their own set of skills, ranging from healing to hacking. All of these skills can be used in some way to help you progress through the map.

With that out of the way, I can get to the story. The survivors are people infected by the T-virus and must find their way out of an escape room type facility, they aren't willing participants, obviously, and their role is to provide combat data for Umbrella, the bad pharmaceutical company throughout the franchise. The game is listed as non-canonical which, for purest like myself, is a bit shit, but whatever. All of the survivors are pre-named and have a bit of a back story that will tie them into the Resident Evil universe in some way, such as a park ranger who is good with firearms and a chemist with healing capabilities.

There are six-characters available to choose from. First, you have the damage-dealing characters. Samuel Jordon, an ex-boxer, is really good at punching and using his "dash punch" attack, he can hurl himself forward into the nearest enemy, damaging them with his fists. Becca Woolett, who has the ability to use her "bullet storm" attack that, for a brief time, gives her unlimited bullets. 

The support providing characters are Valerie Harmon, a chemist that has the ability to activate a passive healing effect, that will, over time heal her teammates; Martin Sandwich, human bait by the sounds of it with that name, or as Capcom intended, the engineer with the ability to create traps and finally, January Van Sant, the hacker, who can disable security cameras, making it harder for the mastermind to see that specific area. The tank character is Tyrone Henry, a fire officer who is able to use his "rally" ability, which increases the morale of his teammates in the way of decreasing damage taken by enemies.

The first thing I noticed when jumping to the game, aside from the decent graphics, was the controls, they feel weird, and take a bit getting used to with the keyboard and mouse, you might want to try a controller for this one. The controls were only an issue when playing as the survivors, the mastermind controls are very minimal, and to be honest, I had more fun playing as it. Other than the shitty controls, the game itself is pretty good and the voiceover from the mastermind is a creepy and sinister touch.


Throughout the game, you will collect "Umbrella Credits" that you can use to purchase weapon upgrades, healing items and repair kits and running against the in-game time limit (The timer goes up if you carry out a task that is deemed as a success) you will definitely need better gear.

I couldn't help but notice how much better this game would have been in the first person, like Resident Evil 7, or the option to change between the two, perhaps dedicated servers for each camera view?

As it is, this game is a good way to get your team style, zombie fix and as I will be purchasing the Resident Evil 3 remake, I will, no doubt, be playing this.

Rating: 

Hairy Boy

Statement: Nothing to Disclose

RESIDENT EVIL 3 | IT'S TIME TO GO BACK TO RACOON CITY


The Resident Evil 3 remake demo just dropped and I'm bored of playing Plague Inc (funny how I've moved from one game about infections to another, during this time), so I thought I'd pick it up. I really enjoyed the original games and the sheer terror I felt when playing it as a teenage boy during the late 90s, has yet to be matched.

If you are new to the series and a fan of zombie and horror genres, I'd suggest that you check out the remakes as you'll find really unique graphics and better AI. I am aware know from experience, that older games really do not appeal to the younger generation because the graphics suck, or at least the younger folks can't appreciate them in the same way we do, this is one way to enjoy those classics with modern graphics and varied camera angles. 

That being said, I'm a sucker for the old ones and the nostalgia I feel when playing them. The demo, just like the Resident Evil 2 remake from last year,  uses the game engine developed for Resident Evil 7, and take it from me, it looks absolutely stunning. Resident Evil 7, by the way, was a nice diversion from the usual 3rd person camera angle (It's completely 1st person!) and is probably one of my favourites amongst the newer games. 

Of course, the demo game in its current state is not a proper representation of the final product, which will be released on the 3rd of April this year, and because we are most likely cooped up-indoors. I will be writing that date into my nonexistent diary!


So, where can you get the demo? Well, it's currently available to download, for free, on Steam. Initially, I had to do a bit of digging around for it, as it isn't listed on the actual Resident Evil 3 page, however, you can get it over on Steam if you don't fancy searching around! 

The game is around 8GB in size so it shouldn't take too long to download, given the speed of the internet these days. The demo is pretty short so I won't spoil anything that happens in it and leave it to you guys to experience it for yourselves!

Happy Isolation, get yourself stuck into outdoor living vicariously through Resident Evil. 

Hairy Boy

Statement: Nothing to Disclose

Games That Will Scare You | Part 3

Welcome to the third and final part of Games that will scare the life out of you! You can find them here - Part 1 and Part 2.

Resident Evil 7: Biohazard

The last time we saw a first-person Resident Evil game was back in 2000 with Resident Evil Survivor. The no-save, kill or be killed game where you had to survive until you finished the game or risk starting again was a refreshing change to the traditional camera angle the game had utilised in the past. It's been 17 years since Capcom were bold enough to take the risk - breaking with tradition and trying the first person view again, and I believe they have succeeded greatly.

You play as Ethan Winters who apparently lost his wife, Mia, in a babysitting job 3 years ago but after receiving a cryptic email from her, things start to get weird and he begins his journey to Dulvey, Louisiana where she is allegedly located. His final destination leads him to the Dulvey mansion, owned by the Bakers who coincidentally also went missing back in 2014, along with Mia. The mansion is where the majority of the game takes place and where he discovers that both Mia and the Baker family are alive and well - or are they?

Without revealing too many spoilers, things start to go very bad for Ethan, very quickly. He encounters a possessed Mia, loses limbs but has them magically reattached and attends a "Hillbilly" tea-party where he is force-fed offal by the Bakers. You will be seeing a lot of the Bakers and they hate you with a passion!

Jack, the dad, is the first one you will encounter early on in the game and he's a brutal, hard-to-kill son of a bitch, often jumping out at you when you least expect it creating a very "edge of seat" atmosphere when you are traversing the mansion. His wife, Marguerite is arguably one of the most grotesque and frightening beings I have ever come across in a game and she can turn into a crazy looking, daddy-longlegged freak. I caught her in a glitch in the video below which makes her even more creepy! 



The son is called Lucas. A childish but also a very clever individual who has a penchant for puzzles, in the game he uses his inventive mind to make your life a misery while you progress through the game.

The game utilises the in-your-face aspect of the first person view very well, and he is fully compatible with PlayStation with a VR headset. If you do own one of these then you are in for a treat as the game will come to life-sucking you in - can you handle that?

In conclusion - Resident Evil 7 is an excellent addition to the franchise and definitely one of the scariest ones! You can pick up Resident Evil 7 here for the PS4/PSVR, XBox One and PC.

You can check out the trailer here before you go purchase: 



Hairy Boy

Statement: Nothing to Disclose

Games That Will Scare You | Part 2

Welcome to part 2 of my 3 part series of 'games that will scare the life out of you!' If you missed the first post you can find it here 'Games That Will Scare You, Part 1'.

Alien: Isolation

I was late to the scene when it came to watching the Alien movies, however, they still left their mark on me. The fact that they were on old VHS tapes, making them crackly and jumpy at bits (in turn causing voices/sounds to be grossly distorted), didn't help with the fear factor. The fright created by this series was something that introduced me to the genre and, funnily enough, made me want more!

Alien: Isolation was created by Creative Assembly, a British game developer based in West Sussex a company that started life porting games to DOS from the Amiga and ZX Spectrum, and they have really succeeded in encapsulation the dread and impending doom conveyed in the movies.

Where other games featuring the "Alien" title have tried before and failed miserably Alien: Isolation really does redeem the piss-poor gameplay of the other titles.  Alien: Colonial Marines, for instance, makes you feel that you are never in any real danger and the game itself isn't really all that scary. Fear is a component that you must have present in these type of games and Creative Assembly has shown that they understand this through the utilization of scary atmospheres and awesome ambience scores.


You play as Amanda Ripley who is the daughter of Ellen Ripley (Sigourney Weaver's character from the movies) who goes missing at end of the actual movie. Amanda receives information regarding her mother's disappearance and is en-route to Sevastapol Station to find out the fate of her long-lost mother.

Sevastapol is the derelict space station where 2 months prior to your arrival an incidence had taken place that caused the majority of the inhabitants to be wiped out. Home to survivors, crazy android men and of course the main villain, the Alien, Sevastapol is where the game takes place and the playpen for the Alien of which ''you'' are the main attraction.

Being smart and aware is a huge part of the game and you must use your wits to progress throughout the levels and the adage "You can run but you can't hide" is emphasised greatly. Sure, you can hide under a that conveniently placed desk or cupboard when an enemy is nearby, but don't linger too long or they might just pull you out of your temporary hide-out. This was something that caught me off guard when I played it, as in truth, AI in most stealthy games are never really programmed to do that, often giving them a more human-like aspect and preying on your already high strung nerves!

In conclusion, I think that this game really brought a lot to the genre and will definitely be one of the ones I will revisit in the future.

You can see the official trailer here:


You can purchase the game here for the PC (Steam code)Xbox One and the PS4.

Hairy Boy

Statement: Contains Affiliate Links

Steam Game Library |Thoughts Part 2

It's been a little while since I last posted about this series and, truth be told, it's because I'm busy doing sweet sod all (Mainly watching "shit youtube" as Elyse would put it) With the excuses out of the way, I'll get straight into the post. If you haven't caught the first part of this series,  you can read it here Working Through My Steam Game Library | Thoughts.

Blackwake by Mastfire Studios Pty Ltd

Cost: £1.43 - Usually £7.19

This game is a huge first-person, Pirates vs Royal Navy, ship vs ship game, that focuses heavily on teamwork. You take the role of either a pirate or a royal navy person whose purpose is to take down other ships of the opposite faction. To do this, you have to work together with the rest of your crew and following your captain's orders, or not, you will hopefully be able to accomplish this. Captains can be voted into the position by the crew and if they aren't all that great, a vote to mutiny can be cast. You will mostly find yourself loading the cannons with gunpowder, repairing holes in the ship's sails and pumping water out of the main body of the ship. If a member of your team slacks off, however, you will quickly find that your ship will end up at the bottom of the ocean. 


There are currently three game modes, Team Deathmatch, Capture the Booty and Siege. Team Deathmatch is the standard game mode where you have to destroy the enemies ships and deplete their tickets (The ticket system is basically the number of lives they have left). Capture the Booty is essentially capture the flag, but you have to capture a chest of gold and haul it off to your ship. 

As well as having the ship's cannons, you also have some 3 different types of weapons you can select from. The first one is your main weapon, which could be one of the following: Blunderbuss, Standard musket, Nockgun and Hand Mortar. The second is your "side arm" which could be a Pistol, Duckfoot (this is an abomination!), Annley Revolver, short Pistol and the Matchlock revolver.  The third type is your melee weapon, where you can select from the Two-handed Axe, a broken Bottle, Cutlass, Dagger, Pike or Rapier. All of these weapons have their different attributes to take into consideration when picking them, such as loading time, range and overall damage. You can also recover your health using a bottle of rum or a cup of tea! It's funny when your ship is getting blasted to pieces and you spot one of your crew stopping from a cup of tea, mid-battle!


This game is actually really fun, despite it sounding like complete and utter monotony, it's cool to see your crew working together to defeat other ships. I really love the concept and seeing that it was only £1.43 when I bought it (I would definitely have paid the full price), I had to snatch it up. 

Rating: 

Hairy Boy

Statement: Nothing to Disclose